I've been trying to come up with a workflow for this project to keep myself organized. Here is what I came up with so far... Nothing earth shattering, but at least it's a structure

  1. Outline all the episodes in the season
  2. Write the script for the first 3 episodes
  3. Do a script breakdown for the first episode to identify characters, settings, locations, props, etc
  4. Create an animatic/storyboard (not gonna do two separate steps for that)
    • Do the blocking for the scene
    • Identify camera positions
    • Create storyboard
  5. Create/assemble the models
    • Will probably have to scrounge up the models. I'm not going to buy models. This way I can provide them for free to the public.
  6. Rig the characters
  7. Texture the models
  8. Find voice actors for the different parts and do a recording session
    • Bringing in actors might warrant writing all the scripts so we can record all the dialogue in a short period of time; reduces the risk of having to switch talent mid production.
  9. Animation
    • Work with actors to pin down the performances required. These don't need to be the same as the voice actors, although that would provide good continuity from a characterization perspective. Will use the actors performances as a base for the animation.
  10. VFX
  11. Lighting
  12. Rendering
    • Will need to spend sometime on software R&D at this point to finish up my Distributed renderer application. I have a few GTX graphic cards at my disposal, so I can speed up the rendering by using my small render farm.
  13. Compositing
  14. Color correction

I suspect this project might take 2 years or so.