I've been trying to come up with a workflow for this project to keep myself organized. Here is what I came up with so far... Nothing earth shattering, but at least it's a structure
- Outline all the episodes in the season
- Write the script for the first 3 episodes
- Do a script breakdown for the first episode to identify characters, settings, locations, props, etc
- Create an animatic/storyboard (not gonna do two separate steps for that)
- Do the blocking for the scene
- Identify camera positions
- Create storyboard
- Create/assemble the models
- Will probably have to scrounge up the models. I'm not going to buy models. This way I can provide them for free to the public.
- Rig the characters
- Texture the models
- Find voice actors for the different parts and do a recording session
- Bringing in actors might warrant writing all the scripts so we can record all the dialogue in a short period of time; reduces the risk of having to switch talent mid production.
- Animation
- Work with actors to pin down the performances required. These don't need to be the same as the voice actors, although that would provide good continuity from a characterization perspective. Will use the actors performances as a base for the animation.
- VFX
- Lighting
- Rendering
- Will need to spend sometime on software R&D at this point to finish up my Distributed renderer application. I have a few GTX graphic cards at my disposal, so I can speed up the rendering by using my small render farm.
- Compositing
- Color correction
I suspect this project might take 2 years or so.